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namesresource.dll fully cleaned of all names

The general place to discuss MOD''ing Freelancer!

Post Wed Mar 26, 2003 5:36 am

namesresource.dll fully cleaned of all names

I have taken the liberty of cleaning all the names out of the namesresource.dll file. I thought it might help save people some time.
Here it is.

sorry that the last link didn't work

A good friend will bail you out of jail and tell you that you ****ed up, but a true friend will be sitting next to you in jail telling you that you ****ed up.


Edited by - bigred20 on 26-03-2003 06:20:59

Post Wed Mar 26, 2003 7:23 am

How do I use this? Or rather what tool do I need to use this?

Post Wed Mar 26, 2003 10:38 am

i put one here :

[ Tutorial

Has 20 * IDS_name string tables (for 319 New ids_name's)
Has 4 IDS_info infocards (to go with the ship you create through my tutorial)

Note new string tables cannot be imported & refrenced properally but thats why i have left the 1st 20, with all orignal names (not the 1st name of course that was edited for my fighter), you really shouldnt need more than that unless your doign a huge mod / total conversion then i would recommend leaving all string tables intact until you finish your mod / tc and delete the ones you dont need after

Zen,
Even the greatest of whales is helpless in middle of desert.
DuwX.com

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