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Changing in-game models

The general place to discuss MOD''ing Freelancer!

Post Tue Mar 25, 2003 1:37 am

Changing in-game models

Okay, first time posting here, and I've only had Freelancer for a few days.
So far, I haven't seen any real useful tools for editing models and textures, so the best I've managed to do so find specific models, back it up, then copy and paste a copy of another model and give it a new name.
Like with Trent(Because we all know, after a while, we get tired of the same old uniform and mister good-two-shoes blond-boy.), I've so far only managed to change his body/mesh/uniform DFM. You can find it in DATA\CHARACTERS\BODIES as pl_trent_body.dfm. Joy! Now we can make him wear anything we want. Like those spiffy Order uniforms. And now, I'm trying to find the DFM for his head. I can't. Which is why I'm asking y'all for help finding it, so we can thoroughly customize what Trent looks like(And maybe in the future, change what he looks like in MP).

Post Wed Mar 26, 2003 1:15 am

costumes.ini seems to indicate that Trent's head is pi_pirate5_head

I'm just looking at it in notepad, so I could be wrong.

Post Wed Mar 26, 2003 9:55 am

Naw, you got it dead on. I found it in a few hours after digging around with that UTF editor. So far I've managed to play around with it a bit, adding new heads and what not. It works fine, theres just a little animation trouble with the mouth. The jaw and cheeks move, but the lips don't open. Probably someone will be able to fix this once there a few tools. And I'm going to work on a new texture for trent's head(To get rid of that blondy look) to see if I can import new textures with the UTF tool.

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