Tue Mar 18, 2003 4:47 am by Xerx
You can make a quick and dirty 'Limited Simulated Dynamic Economy'.
I did not write a true randomize program like he said but...
Make up about 30 or whatever altered commodity price files and have a small program running along with game to pick one randomly and write over the present one. It can only can do this on program EXE start up.
Are you saying that the ini file for goods prices are only read once by EXE when the game starts up?
Edit:
Verified, sadly true. The EXE reads the goods.ini file for prices and stuff only on start up. Can not change prices during the game running. Must exit out, change prices, then restart.
Maybe ther is a way to command the EXE to re-read the goods.ini file, among other things later on once Freelancer.exe is open source decompiled to alter it.
Edited by - Xerx on 18-03-2003 08:36:57