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MP Question

The general place to discuss MOD''ing Freelancer!

Post Sun Mar 16, 2003 6:06 am

MP Question

I like to run the FL Server and then play MP by myself. But i cant seem to figure out how i change the starting money in MP. What INI file do i need to edit? It starts a 2000. i want to make it alot more then that

Post Sun Mar 16, 2003 7:25 am

Go to DATA\CHARACTERS\newcharacter.ini


Thers stuff about it in there..:

[Package
nickname = ge_fighter
strid_name = 11051
strid_desc = 11551
ship = ge_fighter
loadout = MP_ge_fighter
money = 2000


change the initial ship too i believe

Post Sun Mar 16, 2003 7:46 am

thx. but i still have a problem... i use the "bini" convert ini files to txt files. people said that the game can read the file as long as it ends with .ini . Well i still have the same problem. i extracted the ini file to a txt file. but but everytime i go to create a character in MP. it crashes now that i changed the starting money. How can i get the txt file converted back to an ini file?

Post Sun Mar 16, 2003 8:05 am

C:\Program Files\Microsoft Games\Freelancer\EXE\mpnewcharacter.fl

You don't need to convert the file, just open it with notepad.
Each section of the code is pretty self-explanatory.

From here you can set:
1. the starting cash (and thus the starting level) of all characters.
2. the starting faction
3. the starting system and base (location)

These changes are server-side and require no mods.

You can't change Trents voice.
Costume changes require a mod on clients.

Be sure to make a backup of the original.

Post Sun Mar 16, 2003 8:58 am

Now can this be done for online server and not to have to worrie about crash? or them have to download anything?? Also mine says this

[Player
name = %%NAME%%
;initial_rep = %%FACTION%%
rank = 0

money = %%MONEY%%
;voice = %%VOICE%%
;All must be Trent!
voice = trent_voice

costume = %%BASE_COSTUME%%
com_costume = %%COMM_COSTUME%%

system = %%HOME_SYSTEM%%
base = %%HOME_BASE%%

house = 0.91, li_n_grp
house = 0.91, li_lsf_grp
house = 0.65, li_p_grp
house = 0, br_n_grp
house = 0, br_p_grp
house = 0, ku_n_grp
house = 0, ku_p_grp
house = 0, rh_n_grp
house = 0, rh_p_grp
house = 0, co_alg_grp
house = 0, co_be_grp
house = 0, br_m_grp
house = 0, co_nws_grp
house = 0, co_hsp_grp
house = 0.65, co_ic_grp
house = -0.3, co_khc_grp
house = -0.3, co_kt_grp
house = 0, rh_m_grp
house = 0.65, co_me_grp
house = 0.65, co_ni_grp
house = 0, co_os_grp
house = -0.3, co_rs_grp
house = -0.3, co_shi_grp
house = 0.65, co_ss_grp
house = 0, co_ti_grp
house = 0.65, co_vr_grp
house = -0.3, fc_bd_grp
house = -0.3, fc_b_grp
house = -0.65, fc_c_grp
house = -0.3, fc_fa_grp
house = -0.3, fc_g_grp
house = -0.3, fc_gc_grp
house = -0.3, fc_h_grp
house = -0.3, fc_j_grp
house = -0.65, fc_lh_grp
house = -0.65, fc_lr_grp
house = -0.3, fc_lwb_grp
house = -0.65, fc_m_grp
house = -0.65, fc_ou_grp
house = -0.65, fc_rh_grp
house = 0, fc_or_grp
house = -0.65, fc_u_grp
house = -0.65, fc_x_grp
house = 0, gd_gm_grp
house = 0, fc_uk_grp
house = -0.65, fc_n_grp
house = -0.65, fc_ln_grp
house = -0.65, fc_kn_grp
house = -0.65, fc_rn_grp
house = 0, fc_ouk_grp
house = 0, fc_q_grp
house = 0, fc_f_grp
house = 0, gd_im_grp
house = 0, gd_z_grp
house = -0.3, gd_bh_grp

;Li02
visit = 2745692751,1
;Li03
visit = 2208818767,1
;Li04
visit = 2745633359,1
;Br01
visit = 2945966082,1
;Br02
visit = 2409077762,1
;Br03
visit = 2945943554,1
;Br04
visit = 2409063426,1
;Br05
visit = 2945937410,1
;Br06
visit = 2409040898,1
;Rh01
visit = 2281145474,1
;Rh02
visit = 2818046082,1
;Rh03
visit = 2281172098,1
;Rh04
visit = 2817982594,1
;Rh05
visit = 2281116802,1
;Ku01
visit = 3013596745,1
;Ku02
visit = 2476714569,1
;Ku03
Visit = 3013590601,1
;Ku04
visit = 2476692041,1
;Ku05
visit = 3013559881,1
;Iw01
visit = 3146760779,1
;Iw02
visit = 2609888843,1
;Iw03
visit = 3146754635,1
;Iw04
visit = 2609858123,1
;Iw05
visit = 3146732107,1
;Iw06
visit = 2609851979,1

%%PACKAGE%%

Post Sun Mar 16, 2003 6:47 pm

OK, a few people wanted to know just what to edit in the server-side file mpnewcharacter.fl and which sections do what. Yes, this is a server-side file and you can change *SOME* things here that will not require any mods to the client side (ie: anyone can enter your server with a standard install and they will start at the location you assign at the level of wealth you set)

1. Do not screw with this section. Rank (level) will scale with the cash amount:
[Player
name = %%NAME%%
;initial_rep = %%FACTION%%
rank = 0

2. Starting money value is changed here:
:money = %%MONEY%% (commented out)
money = 200000 <<<<<<<<<<<(or whatever value you want to set)
;voice = %%VOICE%%
;All must be Trent! <<<<<<< (do not try to change Trents voice)
voice = trent_voice

3. Don't screw with the costume designation unless you're going to mod an ini (in which case, all the users would need the same mod) :
costume = %%BASE_COSTUME%%
com_costume = %%COMM_COSTUME%%

4. Starting location (ie: what system and base) :
;system = %%HOME_SYSTEM%% (commented out)
system = Ew03 <<<<<<<(insert which system you want to start in)
;base = %%HOME_BASE%% (commented out)
base = Ew03_01_BASE <<<<<<< (insert which base you want to start from)

Remember, these are the host MP server settings. The changes only effect new characters on your MP server created while the changes are in existance. They do not effect the client ini's or pre-existing characters.

Post Sun Mar 16, 2003 8:42 pm

I found the file I edit. I want a titan ship how would I red do this code!
[Pilot
nickname = trent
body = trent
comm = trent
voice = trent_voice
body.anim = Sc_MLBODY_STND_000LV_A_31
thumb = interface\intro\objects\MULTI_blackdragonmale.3db
comm.anim = Sc_comm_body_unfold_female, Sc_headCOM

[Package
nickname = ge_fighter
strid_name = 11051
strid_desc = 11551
ship = ge_fighter
loadout = MP_ge_fighter
money = 2000

[Faction
nickname = new_player
rep_group = co_ic_grp
base = Li01_01_Base
Package = ge_fighter
Pilot = trent


First time I tried I can get the right money. thats easy. but when I change the ship I screw up. Lets say I wanted a Sabre Ship. Start at outcast base and have good rep with outcasts. Now if you cant do that I kjust atlest want the ship to work. this for events I will host on my server. the attack of a outcast. amke fair I use no shields there all new hehe. but get what I mean.

Owner od server -=Canada Server 24/7=-

Post Sun Mar 16, 2003 9:49 pm

Kanehart,
I'm prettty sure that in editing ini files, you're creating a mod that will have to be distributed beforehand to anyone who wants to visit your server.

If you want to do it server-side where the change effects everyone (but they do not need to mod their game files) then you might want to just use the mpnewcharacter.fl file to make your changes.

By using mpnewcharacter.fl and making the changes to starting cash (high level) and location (could be a Sabre base), you can set up what I think you're trying to do (an event server with high lvl players flying Sabres). If you make the changes in the mpnewcharacter.fl file, they only need to be made on your machine...and everyone who logs in and makes a new character will get the same setup (without any mods to thier game code).


Edited by - Third on 16-03-2003 21:52:40

Post Sun Mar 16, 2003 10:43 pm

I used only D:\Program Files\Microsoft Games\Freelancer\DATA\CHARACTERS\newcharacter.ini Ok I had that on my server testing around changed the 2000 money to 3000000. I tried making new guy well got still 2000 like dam I left file with the 3000000 day later for daily reset. I had guys making new guys and they were lvl 38 each them had 3000000$ Well thats cuz of that one file I changed.

see this what I had:
FILE: newcharacter.ini
[Pilot
nickname = trent
body = trent
comm = trent
voice = trent_voice
body.anim = Sc_MLBODY_STND_000LV_A_31
thumb = interface\intro\objects\MULTI_blackdragonmale.3db
comm.anim = Sc_comm_body_unfold_female, Sc_headCOM

[Package
nickname = ge_fighter
strid_name = 11051
strid_desc = 11551
ship = ge_fighter
loadout = MP_ge_fighter
money = 3000000

[Faction
nickname = new_player
rep_group = co_ic_grp
base = Li01_01_Base
Package = ge_fighter
Pilot = trent
well after serve reset worked people were starting to make guys with 3000000 I had to go and reedit there account sbut hehe. Now I want to know How I can start with Diffrent ship in that file. I will edit so when I have server up it's lan go make my guys fast then edit back and then put server backonline.

So help me out

The file you want me to edit btw is this one: mpnewcharacter.ini
and when I tried playing with the money there made 0 I think thats sorta a string or something silly. I just use the other file works good maybe I found something new heh


Owner od server -=Canada Server 24/7=-

Post Mon Mar 17, 2003 12:12 am

It doesnt seem to work, when i edit the

C:\Program Files\Microsoft Games\Freelancer\EXE\mpnewcharacter.fl

file on the server-side. It still starts me off with 2000 credits. Am I supposed to restart my computer or something?

This nOOb neeeds a step-by-step procedure.

Hello. PimP. pIMp.

Post Mon Mar 17, 2003 1:01 am

That one also does not work at all for me I edit this one: D:\Program Files\Microsoft Games\Freelancer\DATA\CHARACTERS\newcharacter.ini
and made 3000000 dollers says 2000 start with. well reset server and worked. but now I want to rename to the right ship and then start with a titan

Owner od server -=Canada Server 24/7=-

Post Mon Mar 17, 2003 1:10 am

I opened the
D:\Program Files\Microsoft Games\Freelancer\DATA\CHARACTERS\newcharacter.ini
with notepad and it gave me all this gibberish. What program or utility did you use to edit that file???

************ EDIT*****************
nm, I found it. its the Bini


Hello. PimP. pIMp.

Edited by - DeEho on 17-03-2003 01:15:02

Post Mon Mar 17, 2003 1:50 am

tell me if you find way to start with sabre pls

Owner od server -=Canada Server 24/7=-

Post Mon Mar 17, 2003 1:52 am

Yah, i wanna know how to change the ships too.

AND
maybe Third can explain more on how to edit that other file in order to make it work... cause I would want to know how to change my faction standings as well.

thanks.

Post Mon Mar 17, 2003 2:10 am

To start with a Sabre, just have new players start at a base that normally sells Sabres (by using the mpnewpcharacter.fl). That way, everyone on the server can get one.

First, go to the "pilotable ships" section of this site (from the main page). Click on the ship you want and get a list of bases it's sold. Pick a base and write it down.

Next, look for a thread here like this one and get the code for that base.

Then simply replace the exisiting one in the mpnewcharacter.fl file with the system and base that sell the fighter you want. Be sure to change the system AND the base (and comment out or remove the originals)

So for example, a Sabre could be purchased at Planet Malta (Hi01_01_base = Planet Malta). You would change the following lines:

system = %%HOME_SYSTEM%%
base = %%HOME_BASE%%

to read:

;system = %%HOME_SYSTEM%%
system = Hi01
;base = %%HOME_BASE%%
base = Hi01_01_BASE

Save the change, restart the server.....start a new character and off you go.

If you start at pirate bases and don't want to alter the faction setting (they can be confusing) just go to the bar a few times until you find the right guy to bribe. That way they won't shoot at you when you launch.


Edited by - Third on 17-03-2003 20:44:23

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